entities ) do | entity, transformation, path | # Do something to every visible entity in the model. Join to apply for the 3D Designer with Knowledge in. walk ( entities, transformation = IDENTITY, path =, & block ) entities. Renjith Associates Ernakulam, Kerala, India 2 weeks ago Be among the first 25 applicants See who Renjith Associates has hired for this role Apply Join or sign in to find your next job. # "DrawHiddenGeometry" and "DrawHiddenObjects" rendering options.ĭef self. is_a? ( Sketchup :: Group ) end # Walk the visible entities in the model, taking into account is_a? ( Sketchup :: ComponentInstance ) || entity. Traversing every visible entity in the model module Example def self. The #active_path= method is used to open a given instance path for editing. Model.start_operation('.', true, false, true)įor the end user this will be experienced as a single operation.įor the API user the side-effect is multiple transaction notifications to Sketchup::ModelObservers. Then SketchUp will automatically break it up to something like to this: model.start_operation('.', true) If the API user tries to do this: model.start_operation('.', true) The API handles this automatically by starting and committing transparent operations as needed. Since changing the active entities in SketchUp also changes what coordinate system is used, entities can't be modified in the same operation as the active entities changes.
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